﻿using System;
using System.Drawing;
using System.Timers;

using DC2010.Objects;
using DC2010.Objects.Base;
using DC2010.Objects.Data;

namespace DC2010.AI
{
    public class AI_OperateDoors : AILogic
    {
        public AI_OperateDoors(AIData ed):base(ed)
        {
            ShortName = "";
            LongName = "";
            Id = "AI_OPERATE_DOORS";
        }

        public override void Think(CreatureData cd, CreatureData cd2)
        {
            base.Think(cd, cd2);
        }
    }
}
